January:
Spoiler
January 5th
January 11th
January 13th
January 21st
January 5th
Spoiler
January 5th
Games Updated in this release:
• Bachelor Fridge
Bachelor Fridge
• Rapid selection between characters via the portraits while a move is being made and the selected creatures have empty action slots, no longer crashes the client.
• Sprint moves now occur before any other moves in the turn order. Specifically Sprint rank 3 will go first, followed by rank 2, followed by rank 1, regardless of the current assigned turn order. If two creatures use the same sprint move, the turn order will determine which of them goes first.
• Wax on/Wax off has had its duration reduced from 5 turns to 2, and the damage reduction has been altered to 50% for all types of damage (previously 75% for some types).
• Levitating creatures are no longer subject to status effects applied via melee attacks. Buffs however will still apply, and cancel levitate.
• It’s no longer possible to charge onto your own flag tile.
• If a fly carrier is pushed into a pit, the fly will return to its home square, rather than hovering over the pit.
• Fly carrying creatures will no longer have ‘-1 turns remaining’ above their move menu.
• Fixed a disconnect issue where the server’s checksum would report incorrectly, when it was in fact correct.
• Wax on Wax off should now display the correct amount of damage taken.
• Cat attack no longer crashes the game when it attempts to take a creature that has already been killed by Sudden Death.
• The Buff-O-Matic vending machine is now an impassable block until it is destroyed.
• The view button for the messaging system now works during the login process.
• The Sudden Death animation could cut into the following turns allocated time. This should no longer occur.
• In the shop, the “Only available to members.” text no longer over laps the description for cereal.
• Creatures now have a disarm status icon when disarm has been used on them.
January 5th
Games Updated in this release:
• Bachelor Fridge
Bachelor Fridge
• Rapid selection between characters via the portraits while a move is being made and the selected creatures have empty action slots, no longer crashes the client.
• Sprint moves now occur before any other moves in the turn order. Specifically Sprint rank 3 will go first, followed by rank 2, followed by rank 1, regardless of the current assigned turn order. If two creatures use the same sprint move, the turn order will determine which of them goes first.
• Wax on/Wax off has had its duration reduced from 5 turns to 2, and the damage reduction has been altered to 50% for all types of damage (previously 75% for some types).
• Levitating creatures are no longer subject to status effects applied via melee attacks. Buffs however will still apply, and cancel levitate.
• It’s no longer possible to charge onto your own flag tile.
• If a fly carrier is pushed into a pit, the fly will return to its home square, rather than hovering over the pit.
• Fly carrying creatures will no longer have ‘-1 turns remaining’ above their move menu.
• Fixed a disconnect issue where the server’s checksum would report incorrectly, when it was in fact correct.
• Wax on Wax off should now display the correct amount of damage taken.
• Cat attack no longer crashes the game when it attempts to take a creature that has already been killed by Sudden Death.
• The Buff-O-Matic vending machine is now an impassable block until it is destroyed.
• The view button for the messaging system now works during the login process.
• The Sudden Death animation could cut into the following turns allocated time. This should no longer occur.
• In the shop, the “Only available to members.” text no longer over laps the description for cereal.
• Creatures now have a disarm status icon when disarm has been used on them.
January 11th
Spoiler
January 11
Games Updated in this release:
• Bachelor Fridge
Bachelor Fridge
•Known disconnect issues in the arena matches should now be resolved.
•An issue with ‘Bagpipe Terror’ has been resolved.
•An issue with ‘Raisin’ the dead’ has been resolved.
•There have been tweaks made to the networking code.
•Other minor bug fixes.
January 11
Games Updated in this release:
• Bachelor Fridge
Bachelor Fridge
•Known disconnect issues in the arena matches should now be resolved.
•An issue with ‘Bagpipe Terror’ has been resolved.
•An issue with ‘Raisin’ the dead’ has been resolved.
•There have been tweaks made to the networking code.
•Other minor bug fixes.
January 13th
Spoiler
January 13th
Games Updated in this release:
• Hostile Spawn
• Brick a Brac
Hostile Spawn
• Launching remake of the classic FunOrb game.
• Includes new Vengeance campaign levels.
• Includes completely reworked graphics and audio.
• Includes the Grenade Launcher weapon.
• Includes 20+ new achievements.
Brick a Brac
• The game should now recognise when a client is a running at an accelerated rate (or being speed hacked), and disconnect it accordingly.
• Fixed a potential checksum error where the client and server would disagree over how many bricks were remaining after a reconnect.
• Fixed a potential checksum error where the ball would go out of play.
January 13th
Games Updated in this release:
• Hostile Spawn
• Brick a Brac
Hostile Spawn
• Launching remake of the classic FunOrb game.
• Includes new Vengeance campaign levels.
• Includes completely reworked graphics and audio.
• Includes the Grenade Launcher weapon.
• Includes 20+ new achievements.
Brick a Brac
• The game should now recognise when a client is a running at an accelerated rate (or being speed hacked), and disconnect it accordingly.
• Fixed a potential checksum error where the client and server would disagree over how many bricks were remaining after a reconnect.
• Fixed a potential checksum error where the ball would go out of play.
January 21st
Spoiler
January 21st
Games Updated in this release:
• Hostile Spawn
Hostile Spawn
• Rail gun shots now go through doorways that have been opened by you entering proximity.
• An alien stuck in the wall on Kerrus level 10 has been moved a square to the right, so it can savour the sweet taste of freedom.
• Removed a few wrongly blocked off wall tiles on Kerrus level 9.
• Blocked off a footlocker box on Kerrus level 9 that was previously passable.
• Kerrus level 9 has also had a surplus section of invisible wall removed.
• Removed a few wrongly blocked off wall tiles from Vengeance level 10.
• Resolved an issue where the reconnect UI was hidden behind any active cut scenes on time out.
• An incorrectly walled off section of level 4 in the Vengeance campaign should now be accessible.
• The Vengeance Queen should no longer be easily defeated by 8 rockets to the head before she’s had a chance to deploy her eggs.
• When the Vengeance Queen finally dies, a swarm of larvae will burst from the corpse, as had been originally intended.
• Auto gun and Pistol bullets no longer go through doors when the Guard appears for the first time.
• Alien splats and purple goo were being drawn in front of select power-ups. The power-ups should now be visible on top of the splats/goo.
• Fixed an issue with how the font handled display names with underscores.
• The completed level time now shows the time for the individual level, instead of an accumulated time across all levels that session.
• An interaction animation on Vengeance level 4 has been fixed to face the correct direction.
• Reinstated a missing audio file for the final Vengeance level.
• Repaired a graphical fault that caused a room to turn blue on Vengeance level 5 after activating the navigation controls on the bridge.
January 21st
Games Updated in this release:
• Hostile Spawn
Hostile Spawn
• Rail gun shots now go through doorways that have been opened by you entering proximity.
• An alien stuck in the wall on Kerrus level 10 has been moved a square to the right, so it can savour the sweet taste of freedom.
• Removed a few wrongly blocked off wall tiles on Kerrus level 9.
• Blocked off a footlocker box on Kerrus level 9 that was previously passable.
• Kerrus level 9 has also had a surplus section of invisible wall removed.
• Removed a few wrongly blocked off wall tiles from Vengeance level 10.
• Resolved an issue where the reconnect UI was hidden behind any active cut scenes on time out.
• An incorrectly walled off section of level 4 in the Vengeance campaign should now be accessible.
• The Vengeance Queen should no longer be easily defeated by 8 rockets to the head before she’s had a chance to deploy her eggs.
• When the Vengeance Queen finally dies, a swarm of larvae will burst from the corpse, as had been originally intended.
• Auto gun and Pistol bullets no longer go through doors when the Guard appears for the first time.
• Alien splats and purple goo were being drawn in front of select power-ups. The power-ups should now be visible on top of the splats/goo.
• Fixed an issue with how the font handled display names with underscores.
• The completed level time now shows the time for the individual level, instead of an accumulated time across all levels that session.
• An interaction animation on Vengeance level 4 has been fixed to face the correct direction.
• Reinstated a missing audio file for the final Vengeance level.
• Repaired a graphical fault that caused a room to turn blue on Vengeance level 5 after activating the navigation controls on the bridge.
February:
Spoiler
February 10th
February 11th
February 15th
February 10th
Spoiler
February 10th
Games Updated in this release:
• Armies of Gielinior
• Hostile Spawn
• Miner Disturbance
• Vertigo 2
• Dungeon Assault
• Virogrid
• Flea Circus
Armies of Gielinor
• Fixed an issue with Clone where damage was applied to the wrong unit when spawning and attacking in one movement from a Clone equipped unit.
• Added text to the Sea Slug’s description to clarify its special requirements.
Hostile Spawn
• Fixed an issue with the Golden Gun achievement unlocking in incorrect circumstances.
• Fixed a Portuguese translation issue with the Cool Killer achievement’s description.
Miner Disturbance
• The instructions screen no longer crashes when accessed in Just Play mode.
Vertigo 2
• Tremble animation implemented for moving ice blocks (was present for static blocks, but not moving ones)
• Grace time added to ice blocks (if player leaves block and immediately touches it, it won’t vanish).
• Improved check to test whether player is actually on the ice block.
• Corrected reversal of drawn and lost percentages for the 11th entry on the Rankings screen.
Dungeon Assault
• Reconnections no longer freeze an in-progress raid.
• Fixed an issue with the Dragon’s Daring achievement being unlocked under incorrect criteria.
Virogrid
• Previously lost achievements that were not re-obtainable, should now be accessible if their criteria are repeated.
Flea Circus
• Fixed a description error for the “Fleadom” achievement in Portuguese.
Games Updated in this release:
• Armies of Gielinior
• Hostile Spawn
• Miner Disturbance
• Vertigo 2
• Dungeon Assault
• Virogrid
• Flea Circus
Armies of Gielinor
• Fixed an issue with Clone where damage was applied to the wrong unit when spawning and attacking in one movement from a Clone equipped unit.
• Added text to the Sea Slug’s description to clarify its special requirements.
Hostile Spawn
• Fixed an issue with the Golden Gun achievement unlocking in incorrect circumstances.
• Fixed a Portuguese translation issue with the Cool Killer achievement’s description.
Miner Disturbance
• The instructions screen no longer crashes when accessed in Just Play mode.
Vertigo 2
• Tremble animation implemented for moving ice blocks (was present for static blocks, but not moving ones)
• Grace time added to ice blocks (if player leaves block and immediately touches it, it won’t vanish).
• Improved check to test whether player is actually on the ice block.
• Corrected reversal of drawn and lost percentages for the 11th entry on the Rankings screen.
Dungeon Assault
• Reconnections no longer freeze an in-progress raid.
• Fixed an issue with the Dragon’s Daring achievement being unlocked under incorrect criteria.
Virogrid
• Previously lost achievements that were not re-obtainable, should now be accessible if their criteria are repeated.
Flea Circus
• Fixed a description error for the “Fleadom” achievement in Portuguese.
February 11th
Spoiler
February 11th
Games Updated in this release:
• Armies of Gielinor
Armies of Gielinor
• In some (rare) circumstances a team game/mission would cause the game to crash while rendering a coat of arms.
• An issue with Spiritual Barriers was occasionally causing a crash.
• AI Players would crash in training mode if they had no more units.
• A (yet unknown) circumstance would cause path-finding to crash the game. We've implemented a fix we hope will prevent this from happening in future.
• Typing in chat boxes will no longer scroll the map;
February 11th
Games Updated in this release:
• Armies of Gielinor
Armies of Gielinor
• In some (rare) circumstances a team game/mission would cause the game to crash while rendering a coat of arms.
• An issue with Spiritual Barriers was occasionally causing a crash.
• AI Players would crash in training mode if they had no more units.
• A (yet unknown) circumstance would cause path-finding to crash the game. We've implemented a fix we hope will prevent this from happening in future.
• Typing in chat boxes will no longer scroll the map;
February 15th
Spoiler
February 15th
Content Updated in this release:
• Arcanists
• Armies of Gielinor
• Kickabout
Arcanists Bug Fixes
• Have fixed an exploit that was being taken advantage of by several players. Those players who abused this will be punished accordingly for breaching the Jagex code of conduct.
Armies of Gielinor Bug Fixes
• Fixed a rare crash with route finding.
• It is no longer possible to deploy the leader Priests on the Hold the Line mission of the Saradomin Strikes campaign.
• Website and in-game highscores should now be identical.
• WASD camera scrolling is now disabled correctly when chatting in-game.
We are aware this update has introduced a bug with the Spiritual barriers disappearing upon reloading a quick-saved game. We are working to resolve this issue, and hope to have a fix out shortly.
Kickabout Bug Fixes
• Fixed an issue whereby additional players could enter into a Facebook game (usually restricted to 2 players only).
February 15th
Content Updated in this release:
• Arcanists
• Armies of Gielinor
• Kickabout
Arcanists Bug Fixes
• Have fixed an exploit that was being taken advantage of by several players. Those players who abused this will be punished accordingly for breaching the Jagex code of conduct.
Armies of Gielinor Bug Fixes
• Fixed a rare crash with route finding.
• It is no longer possible to deploy the leader Priests on the Hold the Line mission of the Saradomin Strikes campaign.
• Website and in-game highscores should now be identical.
• WASD camera scrolling is now disabled correctly when chatting in-game.
We are aware this update has introduced a bug with the Spiritual barriers disappearing upon reloading a quick-saved game. We are working to resolve this issue, and hope to have a fix out shortly.
Kickabout Bug Fixes
• Fixed an issue whereby additional players could enter into a Facebook game (usually restricted to 2 players only).
March:
Spoiler
March 10th:
March 16th:
March 31st
March 10th:
Spoiler
Content Updated in this release
• Armies of Gielinor
• Bachelor Fridge
Armies of Gielinor Bug Fixes
• All unit specific range increase equipment items (egg sac, tear drops…etc.) should now be working again.
• The mana counter tool tip has been removed when the mana counter is not displayed.
• The Barrow brother Ahrim’s name on the Brothers- Escort mission description has been corrected.
Bachelor Fridge Bug Fixes
• Attack and Movement phase timings should now be more consistent with their original specified value.
• The “Full English” achievement should now unlock and verify correctly in all valid circumstances.
• The “Esc” key is no longer functional on the “You Win!” screen if the opponent leaves the game during creature select.
• Food items dropped outside of a valid target zone (i.e. not in the shopping bag or on a fridge shelf) will now always return correctly to their original position.
• Repaired several minor graphical clipping issues with close range attack animations.
• Fixed some minor alignment issues with character’s heads in the freezer interface.
• Armies of Gielinor
• Bachelor Fridge
Armies of Gielinor Bug Fixes
• All unit specific range increase equipment items (egg sac, tear drops…etc.) should now be working again.
• The mana counter tool tip has been removed when the mana counter is not displayed.
• The Barrow brother Ahrim’s name on the Brothers- Escort mission description has been corrected.
Bachelor Fridge Bug Fixes
• Attack and Movement phase timings should now be more consistent with their original specified value.
• The “Full English” achievement should now unlock and verify correctly in all valid circumstances.
• The “Esc” key is no longer functional on the “You Win!” screen if the opponent leaves the game during creature select.
• Food items dropped outside of a valid target zone (i.e. not in the shopping bag or on a fridge shelf) will now always return correctly to their original position.
• Repaired several minor graphical clipping issues with close range attack animations.
• Fixed some minor alignment issues with character’s heads in the freezer interface.
March 16th:
Spoiler
Content Updated in this release
• Bachelor Fridge
Bachelor Fridge Bug Fixes
• Repaired an introduced error that caused Ready Meal and Misc food type creatures to crash the game when requesting foods.
Content Updated in this release
• Bachelor Fridge
Bachelor Fridge Bug Fixes
• Repaired an introduced error that caused Ready Meal and Misc food type creatures to crash the game when requesting foods.
March 31st
Spoiler
Content Updated in this release:
• Armies of Gielinor
Armies of Gielinor
• New Content: Guthix Single Player Campaign
- 22 new maps designed to test even experienced players.
- Re-enact the end of the 3rd age.
- Familiar faces abound (Zilyana and Graardor to name but two!)
• Unit balancing. In response to player feedback the following neutral units have had their costs adjusted:
- Gorilla. Was 300, now 250!
- Avianse. Was 600, now 400!
- TzarKhet. Was 450, now 300!
- Dagannoth. Was 450, now 400!
• Fixed a Misthalin Medium size map that was missing a tower.
• Armies of Gielinor
Armies of Gielinor
• New Content: Guthix Single Player Campaign
- 22 new maps designed to test even experienced players.
- Re-enact the end of the 3rd age.
- Familiar faces abound (Zilyana and Graardor to name but two!)
• Unit balancing. In response to player feedback the following neutral units have had their costs adjusted:
- Gorilla. Was 300, now 250!
- Avianse. Was 600, now 400!
- TzarKhet. Was 450, now 300!
- Dagannoth. Was 450, now 400!
• Fixed a Misthalin Medium size map that was missing a tower.
April:
Spoiler
April 1st
April 26th
April 1st
Spoiler
• Armies of Gielinor
Armies of Gielinor
• Deployed a fix for the memory issue that was causing the game to crash during an attack in the single-player campaigns under unique circumstances. Apologies for any inconvenience, and hope you all enjoy conquest in the name of Guthix!
(Honest, this is NOT an April's fool joke! No, really.)
Armies of Gielinor
• Deployed a fix for the memory issue that was causing the game to crash during an attack in the single-player campaigns under unique circumstances. Apologies for any inconvenience, and hope you all enjoy conquest in the name of Guthix!
(Honest, this is NOT an April's fool joke! No, really.)
April 26th
Spoiler
• Ace of Skies
• Arcanists
• Armies of Gielinor
• Hostile Spawn
• Miner Disturbance
Ace of Skies:
• Should no longer crash when started on a Mac.
• Corrected a type in the instructions pages.
• Fixed an issue where text was being hidden behind the highscores button.
Arcanists:
• Any units flying outside the boundaries of the map will now simply fall. This is to prevent an exploitable situation whereby flying minions could be mounted outside of the map, rendering both them and their casters immune to projectile spells.
Armies of Gielinor:
• Changed the forces on the Guthix Campaign: Dareeyak level from Zamorak units, to their Saradomin equivalents.
• Torag and Guthan have recovered from their wardrobe malfunction. It’s the Wrong Trousers Gromit!
Hostile Spawn:
• Fixed a crash when attempting to access full screen mode from a Just Play game state.
Miner Disturbance:
• Resolved an error that prevented scores from being submitted correctly to the highscores table if the player managed to exit the volcano via the exit rope.
• Highscores weren’t being highlighted correctly when submitted.
• Arcanists
• Armies of Gielinor
• Hostile Spawn
• Miner Disturbance
Ace of Skies:
• Should no longer crash when started on a Mac.
• Corrected a type in the instructions pages.
• Fixed an issue where text was being hidden behind the highscores button.
Arcanists:
• Any units flying outside the boundaries of the map will now simply fall. This is to prevent an exploitable situation whereby flying minions could be mounted outside of the map, rendering both them and their casters immune to projectile spells.
Armies of Gielinor:
• Changed the forces on the Guthix Campaign: Dareeyak level from Zamorak units, to their Saradomin equivalents.
• Torag and Guthan have recovered from their wardrobe malfunction. It’s the Wrong Trousers Gromit!
Hostile Spawn:
• Fixed a crash when attempting to access full screen mode from a Just Play game state.
Miner Disturbance:
• Resolved an error that prevented scores from being submitted correctly to the highscores table if the player managed to exit the volcano via the exit rope.
• Highscores weren’t being highlighted correctly when submitted.
May:
Spoiler
OMG there were no bug updates for this month.
June:
Spoiler
June 2nd
June 3rd
June 7th
June 8th
June 10th
June 11th
June 15th
June 18th
June 25th
June 28th
June 2nd
Spoiler
Update information for: ~ 02/06/2010 ~
Content Updated in this release:
Kickabout Update:
•Quick Play Button (located on the main menu). User can find and jump straight into an exhibition game with other users who want a quick game.
•Exhibition Mode - users are given a preset team (containing 3 Tanks, 3 Rangers and 3 Hotshots) with 50 levels of stats in Power, Speed and Tackle.
•Tournament Mode - 4 to 16 player games, within a knockout tournament format.
•Lots more new achievements.
Update information for: ~ 02/06/2010 ~
Content Updated in this release:
Kickabout Update:
•Quick Play Button (located on the main menu). User can find and jump straight into an exhibition game with other users who want a quick game.
•Exhibition Mode - users are given a preset team (containing 3 Tanks, 3 Rangers and 3 Hotshots) with 50 levels of stats in Power, Speed and Tackle.
•Tournament Mode - 4 to 16 player games, within a knockout tournament format.
•Lots more new achievements.
June 3rd
Spoiler
Update information for: ~ 03/06/2010 ~
Content Updated in this release:
•Kickabout
Kickabout Bug Fixes:
•Auctions times have been corrected.
•Orb coins purchased content, is accessible again.
Update information for: ~ 03/06/2010 ~
Content Updated in this release:
•Kickabout
Kickabout Bug Fixes:
•Auctions times have been corrected.
•Orb coins purchased content, is accessible again.
June 7th
Spoiler
Update information for: ~ 07/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fixes:
• Users can no longer enter the lobby without a full team, when clicking the quick play button.
• Trinkets have been re-enabled against free to play members.
• Users now have the correct cup against their names on the team selection screens.
• The following achievements have been fixed for this update:
- Blitzkrieg!
- Queen's Park
- Topper Harley
- Pacifist
- Slow Coach
- Tactically Superior
- Frontier
- Flair for Finishing
- It's a Funny Old Game
Update information for: ~ 07/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fixes:
• Users can no longer enter the lobby without a full team, when clicking the quick play button.
• Trinkets have been re-enabled against free to play members.
• Users now have the correct cup against their names on the team selection screens.
• The following achievements have been fixed for this update:
- Blitzkrieg!
- Queen's Park
- Topper Harley
- Pacifist
- Slow Coach
- Tactically Superior
- Frontier
- Flair for Finishing
- It's a Funny Old Game
June 8th
Spoiler
Update information for: ~ 08/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fixes:
• Minor server maintenance
Update information for: ~ 08/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fixes:
• Minor server maintenance
June 10th
Spoiler
Update information for: ~ 10/06/2010 ~
Content Updated in this release:
• Arcanists
• Kickabout
• Multiplayer lobby
• Miner Disturbance
Arcanists bug fixes:
• WASD keys are no longer used to scroll around the map when you are spectating with the chat window opened.
• Minimap size will increase when there is space on screen to expand.
• The “time left” timer is visible to spectators again.
• The spell bar now moves at the correct speed even in higher resolutions.
• The “You’ve been kicked” pop up message is now properly centred on an expanded screen.
• Drop-down list for screen resolutions no longer offers resolutions below the minimum 640 by 480.
Kickabout bug fixes:
• Quick Play mode has been corrected to only make exhibition games.
• The server now broadcasts to all players when someone scores, previously this only happened in normal tournaments.
• Translation issue, All messages broadcast during tournaments are now correctly translated.
Multiplayer lobby:
• Quick chat spam limiter.
Miner Disturbance:
• An iPhone Miner Disturbance advert has been added into the Free to Play and Just Play versions of the game.
Stay Classy,
Mod Ken
Update information for: ~ 10/06/2010 ~
Content Updated in this release:
• Arcanists
• Kickabout
• Multiplayer lobby
• Miner Disturbance
Arcanists bug fixes:
• WASD keys are no longer used to scroll around the map when you are spectating with the chat window opened.
• Minimap size will increase when there is space on screen to expand.
• The “time left” timer is visible to spectators again.
• The spell bar now moves at the correct speed even in higher resolutions.
• The “You’ve been kicked” pop up message is now properly centred on an expanded screen.
• Drop-down list for screen resolutions no longer offers resolutions below the minimum 640 by 480.
Kickabout bug fixes:
• Quick Play mode has been corrected to only make exhibition games.
• The server now broadcasts to all players when someone scores, previously this only happened in normal tournaments.
• Translation issue, All messages broadcast during tournaments are now correctly translated.
Multiplayer lobby:
• Quick chat spam limiter.
Miner Disturbance:
• An iPhone Miner Disturbance advert has been added into the Free to Play and Just Play versions of the game.
Stay Classy,
Mod Ken
June 11th
Spoiler
Update information for: ~ 11/06/2010 ~
Content Updated in this release:
• Ace of Skies
Ace of Skies:
• Has now been translated into German, French and Portuguese.
Update information for: ~ 11/06/2010 ~
Content Updated in this release:
• Ace of Skies
Ace of Skies:
• Has now been translated into German, French and Portuguese.
June 15th
Spoiler
Update information for: ~ 15/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fixes:
• Minor server side updates.
Update information for: ~ 15/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fixes:
• Minor server side updates.
June 18th
Spoiler
Update information for: ~ 18/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fix:
• Rewards are reduced again for repeated rated matches with the same opponent.
Update information for: ~ 18/06/2010 ~
Content Updated in this release:
• Kickabout
Kickabout Bug Fix:
• Rewards are reduced again for repeated rated matches with the same opponent.
June 25th
Spoiler
Update information for: ~ 25/06/2010 ~
Content Updated in this release:
• Tomb Racer
Tomb Racer Bug Fixes:
• Fixed some graphics issues that prevented some users from either starting up the game or crashed the game.
• A tweak to Room 8 on the Serpent’s Sepulchre level, to prevent users from getting stuck between the moving wall and the starting area.
-Please remember the “R” key is available to reset the current room.
• A fix has been made to the Around the world achievement.
• Minor server side changes.
Please note we have noticed the issue with rounds not being awarded to the last player in a 4 player game and a fix is being worked on.
Update information for: ~ 25/06/2010 ~
Content Updated in this release:
• Tomb Racer
Tomb Racer Bug Fixes:
• Fixed some graphics issues that prevented some users from either starting up the game or crashed the game.
• A tweak to Room 8 on the Serpent’s Sepulchre level, to prevent users from getting stuck between the moving wall and the starting area.
-Please remember the “R” key is available to reset the current room.
• A fix has been made to the Around the world achievement.
• Minor server side changes.
Please note we have noticed the issue with rounds not being awarded to the last player in a 4 player game and a fix is being worked on.
June 28th
Spoiler
Update information for: ~ 28/06/2010 ~
Content Updated in this release:
• Tomb Racer
Tomb Racer Bug Fixes:
•The last player in a 4 player game will now be awarded their winnings on the result screen.
•Full screen mode should now work for subscribing members who are using Windows 7.
Content Updated in this release:
• Tomb Racer
Tomb Racer Bug Fixes:
•The last player in a 4 player game will now be awarded their winnings on the result screen.
•Full screen mode should now work for subscribing members who are using Windows 7.
July:
Spoiler
July 8th
July 8th
July 20th
July 21st
July 28st
July 8th
Spoiler
Update information for: ~ 8/07/2010 ~
Content Updated in this release:
• Armies of Gielinor
Armies of Gielinor update:
• Our latest game to be given an enhanced full screen mode and the option for re-sizable windows.
Content Updated in this release:
• Armies of Gielinor
Armies of Gielinor update:
• Our latest game to be given an enhanced full screen mode and the option for re-sizable windows.
July 8th
Spoiler
Update information for: ~ 8/07/2010 ~
Content updated in this release:
• Tomb Racer
Tomb Racer update:
• Re-architecture of the way courses are generated in the game.
• New multiplayer levels.
• A minor bug fix where the server thought it supported 8 players in a match.
Content updated in this release:
• Tomb Racer
Tomb Racer update:
• Re-architecture of the way courses are generated in the game.
• New multiplayer levels.
• A minor bug fix where the server thought it supported 8 players in a match.
July 20th
Spoiler
Update information for: ~ 20/07/2010 ~
Content Updated in this release:
• Tomb Racer
Tomb Racer Solo Play fixes:
• Fixed a couple of game crashes in solo play mode.
• Minor layout tweaks to the text on the result screen.
• “+“ and “-“ signs have been corrected on the result screen.
Content Updated in this release:
• Tomb Racer
Tomb Racer Solo Play fixes:
• Fixed a couple of game crashes in solo play mode.
• Minor layout tweaks to the text on the result screen.
• “+“ and “-“ signs have been corrected on the result screen.
July 21st
Spoiler
Update information for: ~ 21/07/2010 ~
Content Launched and Updated in this release:
• Void Hunters Beta
• Tomb Racer
Void Hunters Beta Launched:
• Build a spaceship to destroy your enemies.
• Free to Play only have access to Sandbox mode.
Tomb Racer Bug Fixes:
• High scores now record scores again.
Content Launched and Updated in this release:
• Void Hunters Beta
• Tomb Racer
Void Hunters Beta Launched:
• Build a spaceship to destroy your enemies.
• Free to Play only have access to Sandbox mode.
Tomb Racer Bug Fixes:
• High scores now record scores again.
July 28st
Spoiler
Update information for: ~ 28/07/2010 ~
Content Launched in this release:
• Void Hunters Beta
Void Hunters Beta Update and Bug Fixes:
• Improved the code to be more robust with out of sync and disconnect issues.
• Removed the debug “End” key.
• Fixed the mouse wheel issue that simultaneously scrolls both the map zoom and chat window.
• Pop up tool tips are now activate quicker.
• Reduced the Bomblet Spray damage by a half.
• Added a new assassination game mode.
Content Launched in this release:
• Void Hunters Beta
Void Hunters Beta Update and Bug Fixes:
• Improved the code to be more robust with out of sync and disconnect issues.
• Removed the debug “End” key.
• Fixed the mouse wheel issue that simultaneously scrolls both the map zoom and chat window.
• Pop up tool tips are now activate quicker.
• Reduced the Bomblet Spray damage by a half.
• Added a new assassination game mode.
August:
Spoiler
August 5th
August 5th
Spoiler
Update Information for: ~ 05/08/2010 ~
Content Updated in this Release:
• Arcanists
• Zombie Dawn
• Void Hunters
Arcanists Update:
• Added more achievements!
• Drawn games no longer crashes a spectators client.
• Minor server side changes.
Zombie Dawn Update:
• Zombie Dawn Single-Player has been updated with enhanced full screen mode and the option for re-sizable windows.
Void Hunters Update:
• New option to switch between Software and Open GL render modes.
• New lobby chat function added to sandbox mode.
• New lobby icon added for players chatting from Sandbox mode.
• The TAB key now toggles the chat window for spectators.
• Minor server side changes.
• Spawn protection and randomised location.
• A closed chat box does not accept keyboard inputs unless it is opened.
• Asteroids now damage saw blades.
• Fixed a graphical glitch with ship trails.
• Fixed a miscalculation with ship rotation.
• Removed chat sound for the lobby.
• Optimised ship collisions.
• The VIP in assassination is now chosen randomly.
• Added Blueprint Assault game-mode!
Content Updated in this Release:
• Arcanists
• Zombie Dawn
• Void Hunters
Arcanists Update:
• Added more achievements!
• Drawn games no longer crashes a spectators client.
• Minor server side changes.
Zombie Dawn Update:
• Zombie Dawn Single-Player has been updated with enhanced full screen mode and the option for re-sizable windows.
Void Hunters Update:
• New option to switch between Software and Open GL render modes.
• New lobby chat function added to sandbox mode.
• New lobby icon added for players chatting from Sandbox mode.
• The TAB key now toggles the chat window for spectators.
• Minor server side changes.
• Spawn protection and randomised location.
• A closed chat box does not accept keyboard inputs unless it is opened.
• Asteroids now damage saw blades.
• Fixed a graphical glitch with ship trails.
• Fixed a miscalculation with ship rotation.
• Removed chat sound for the lobby.
• Optimised ship collisions.
• The VIP in assassination is now chosen randomly.
• Added Blueprint Assault game-mode!
September:
Spoiler
Nothing yet
October:
Spoiler
Nothing yet
November:
Spoiler
December does not say "Nothing yet", go read it.
December:
Spoiler
Nothing yet
That's It!!!
This post has been edited by Runis Altair: 08 August 2010 - 01:51 AM

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